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|Mod Pack(s)||FTB Direwolf20, FTB Ultimate, Mindcrack, FTB Unleashed|
The Modular Powersuits mod allows the player to build customizable armor with different abilities, such as Flying, Faster Digging, Faster Sprint etc. In order to use any of these, you must first make a Tinker Table (without one, they are dead weight). Using a Tinker Table, you can modify each piece of Modular Powersuits. They are:
Each piece allows you to use different abilities, which are made, installed, and adjusted in the Tinker Table, using items added by the mod. Modular Powersuits Items can be charged using Charge Pads linked to IC2 EU, or directly putting them in an IC2 EU Storage Device, such as a MFSU, or an MFE , or even a BatBox . Note: To switch between Power Tool Modules, such as the Blink Drive, or the Plasma Cannon, Shift-Scroll until you reach the right one.
In earlier versions of the mod (pre-MC 1.5.2), this armor was often considered overpowered. With the Energy Shield module, the player is nearly invincible, and can withstand a swim in lava. However, more recently, the armor provides less protection against mobs. Currently the mod now integrates with others, such as GregTech, Thermal Expansion, Universal Electricity, and IndustrialCraft 2. These recipes are considered more balanced, as the "vanilla" recipes (primarily using iron, gold, and redstone) are disabled in FTB Unleashed.
The player can customize the appearance of the armor by opening up the appearance screen (default key is L). In it the player can choose how certain elements of the armor appear. The Power Tool is currently not customizable.